Edwin Eisendrath DeceasedChicago, IL

Edwin Eisendrath Phones & Addresses

Chicago, IL

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Edwin Eisendrath
Edwin Eisendrath

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Work

Company: Huron consulting group Sep 2007 Position: Managing director

Education

Degree: Master of Arts In Teaching, Masters School / High School: National Louis University 1981 to 1982 Specialities: Teaching

Skills

Higher Education • Program Management • Strategic Planning • Public Speaking • Leadership Development • Leadership • E Learning • Management Consulting • Nonprofits • Management • Fundraising • Change Management • Teaching • Strategy • Instructional Design • Team Building • Research • Academia • Social Media • Entrepreneurship • Globalization • Non Profits • Data Analysis • Policy • Training • Adult Education • Analysis • Coaching • Curriculum Design • Government • Distance Learning

Interests

Civil Rights and Social Action • Politics • Education • Science and Technology • Human Rights

Industries

Education Management

Mentions for Edwin Eisendrath

Edwin Eisendrath resumes & CV records

Resumes

Edwin Eisendrath Photo 10

Founding Advisor

Location:
Chicago, IL
Industry:
Education Management
Work:
Huron Consulting Group since Sep 2007
Managing Director
Education:
National Louis University 1981 - 1982
Master of Arts In Teaching, Masters, Teaching
Harvard University 1976 - 1980
Bachelors, Bachelor of Arts, Psychology
Skills:
Higher Education, Program Management, Strategic Planning, Public Speaking, Leadership Development, Leadership, E Learning, Management Consulting, Nonprofits, Management, Fundraising, Change Management, Teaching, Strategy, Instructional Design, Team Building, Research, Academia, Social Media, Entrepreneurship, Globalization, Non Profits, Data Analysis, Policy, Training, Adult Education, Analysis, Coaching, Curriculum Design, Government, Distance Learning
Interests:
Civil Rights and Social Action
Politics
Education
Science and Technology
Human Rights

Publications & IP owners

Us Patents

Online Virtual Campus

US Patent:
6347333, Feb 12, 2002
Filed:
Jun 25, 1999
Appl. No.:
09/344754
Inventors:
Edwin Eisendrath - Chicago IL
Andrew M. Rosenfield - Lake Forest IL
Enio Ohmaye - Highland Park IL
Patrick Keating - Highland Park IL
Assignee:
UNext.com LLC - Deerfield IL
International Classification:
G06F 1516
US Classification:
709217, 709204, 434350
Abstract:
A Virtual Campus including interactive work plans and administrative resources presented online through a WEB interface. Through the Virtual Campus a learner can communicate with others, create and update an individual work plan, access required resources, store work, and be apprised of Virtual University announcements. While online, learners may create work groups with other learners, use a suite of business tools, interact with a registrar, or open a library data base. In addition, an online Virtual Campus can assess those skills a student has successfully mastered by analyzing progress through the aggregate of course modules completed. Academic and career guidance can be formulated referencing the accumulated detail of the students learning experience. Each software module and element can have a list of skills associated with it. The database of skills can reflect a students capabilities in greater detail than is possible using only a final course grade or grade point average.

Interactive Online Language Instruction

US Patent:
6358053, Mar 19, 2002
Filed:
Feb 22, 2000
Appl. No.:
09/510042
Inventors:
Andrew M. Rosenfield - Lake Forest IL
Edwin Eisendrath - Chicago IL
Brian M. Freeman - Short Hills NJ
Maximilian A. Grant - Chicago IL
Enio Ohmaye - Highland Park IL
Patrick Keating - Highland Park IL
Assignee:
UNext.com LLC - Deerfield IL
International Classification:
G09B 1900
US Classification:
434156, 434157, 434350, 704 8
Abstract:
A computer-implemented method and system for providing online language instruction to a student. A student client computer logs into a host system to commence an instruction session. The host assigns an instructor to the instruction session. A scene is simultaneously displayed on a student client computer and a client computer operated by the assigned instructor. A voice communication link is also provided. A predetermined lesson plan can be executed during the instruction session. The lesson plan can be selected according to a student profile stored on the host system. Study goals can also be listed on the computer operated by the instructor. Completion of a study goal can also be stored in the student profile. The student profile can be used to determine a next study goal for a particular student. The scene can be an interactive scene manipulated via the student client computer or via the client computer operated by the instructor.

Virtual University

US Patent:
2001004, Nov 22, 2001
Filed:
Jun 25, 1999
Appl. No.:
09/344732
Inventors:
BRIAN M. FREEMAN - SHORT HILLS NJ, US
MAXIMILIAN A. GRANT - CHICAGO IL, US
EDWIN EISENDRATH - CHICAGO IL, US
ANDREW M. ROSENFIELD - LAKE FOREST IL, US
ENIO OHMAYE - HIGHLAND PARK IL, US
PATRICK KEATING - HIGHLAND PARK IL, US
International Classification:
G06F017/60
US Classification:
705/001000, 434/335000
Abstract:
A system and method for enabling an established learning institution, such as a first tier college or university, to leverage intellectual capital through licensing and co-developing course content with a Virtual University. The Virtual University develops and markets educational modules presented via a computer communication system. This invention can increase exposure of a professor, course content, and other intellectual capital, to a larger student population separated by time and distance. It can permit multiple learning institutions to participate, with governance and control afforded to each university according to agreed upon guidelines. A Virtual University according to this invention can provide for flexibility in compensation and permit unlimited business arrangements between a university and an institution proffering the educational modules. Compensation arrangements that provide adequate economic participation and reward can include, but are not limited to, cash payments, royalties, minimum guaranteed income, stock and stock options. They may also provide protections for the participating university, including seats on the Board of Directors and other appropriate measures. The system can provide a means for tracking and measuring the use of modules, measurements can be used to calculate compensation. The present invention can avail a traditional a campus based learning institution to a potential market for intellectual capital that is limited not by distance, but by the constraints of a computer communication network utilized. Consumers, embodied as individual students, corporate clients, charter schools or other learner groups can be from varied geographic locations and access the Virtual University system on a basis timely to their particular needs.

Online Collaborative Apprenticeship

US Patent:
6301462, Oct 9, 2001
Filed:
Jun 25, 1999
Appl. No.:
9/344659
Inventors:
Brian M. Freeman - Short Hills NJ
Maximilian A. Grant - Chicago IL
Edwin Eisendrath - Chicago IL
Andrew M. Rosenfield - Lake Forest IL
Enio Ohmaye - Highland Park IL
Patrick Keating - Highland Park IL
Assignee:
UNEXT. COM - Deerfield IL
International Classification:
G09B 300
US Classification:
434350
Abstract:
A collaborative learning system and method for implementing innovative criteria fashioned into an electronic learning experience that can be utilized at great distances. Learners can participate in the learning experience asynchronously thereby taking advantage of diverse schedules. A system is provided for offering network based education including software running on a computer or a plurality of computers for delivering educational services online. The network can include an internet protocol network wherein the servers can be accessed via a WEB interface. Software operative with a processor can cause an adaptive assessment tracking the learning style and progress of an individual learner. The system can also be responsive to an online assessment with remediation and guidance. Lessons, implemented by executable software code can be designed to challenge a learner with ever increasing sophisticated levels of encounter and interaction until the learner reaches their limit of knowledge and is forced to acquire additional skills.

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